The Video Game History Foundation is non-profit organization dedicated to preserving, celebrating, and teaching the history of video games. You can visit their website here. They also have a podcast!
The Strong National Museum of Play, home to the largest videogame collection in the world, has a multitude of projects on videogame history and preservation, such as the World Video Game Hall of Fame, International Center for the History of Electronic Games, and the Women in Games Initiative. For those who enjoy reading academic articles, they also publish the American Journal of Play.
The University of Michigan Library also has a great resource listing Game Preservation Initiatives and Conference Talks on the topic. You can access it here.
The Centre for Computing History, which is based in Cambridge, “hosts hands-on exhibitions, educational workshops and a wide range of activities and events.” They have an interesting post on their website briefly exploring the topic of videogame preservation.
MIT Press has also a books series called Game Histories exploring a wide array of topics relating to videogame history. You can find book such as Gaming the Iron Curtain: How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games, The Elusive Shift: How Role-Playing Games Forged Their Identity, and Debugging Game History: A Critical Lexicon.
Gender and the Early Video Game Industry in the United States (1950s–1980s). published a great book in 2020 taking a look “at the gendered nature of the US video gaming industry” entitled
MORE TO COME!